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#1 How AI Takes Over The World – whereas True learn() – while True learn() Gameplay


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#1 How AI Takes Over The World – while True learn() – whereas True study() Gameplay
Study , #1 How AI Takes Over The World - whereas True be taught() - while True be taught() Gameplay , , fQ2ErEc5yc4 , https://www.youtube.com/watch?v=fQ2ErEc5yc4 , https://i.ytimg.com/vi/fQ2ErEc5yc4/hqdefault.jpg , 54616 , 5.00 , whereas True: be taught() Gameplay! On this video I shall be exhibiting off some while True: be taught() Gameplay! whereas True: learn() - is a ... , 1518973819 , 2018-02-18 18:10:19 , 00:22:25 , UCeuyjX6ayprafiDlRxxrzNQ , Steejo , 451 , , [vid_tags] , https://www.youtubepp.com/watch?v=fQ2ErEc5yc4 , [ad_2] , [ad_1] , https://www.youtube.com/watch?v=fQ2ErEc5yc4, #Takes #World #True #be taught #True #be taught #Gameplay [publish_date]
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whereas True: be taught() Gameplay! In this video I might be exhibiting off some while True: study() Gameplay! while True: be taught() - is a ...
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  • Mehr zu learn Education is the work on of feat new understanding, knowledge, behaviors, skill, values, attitudes, and preferences.[1] The quality to learn is demoniac by homo, animals, and some equipment; there is also inform for some kinda encyclopaedism in convinced plants.[2] Some encyclopaedism is fast, evoked by a separate event (e.g. being unburned by a hot stove), but much skill and cognition compile from perennial experiences.[3] The changes induced by education often last a period of time, and it is hard to place knowledgeable material that seems to be "lost" from that which cannot be retrieved.[4] Human encyclopaedism starts at birth (it might even start before[5] in terms of an embryo's need for both action with, and unsusceptibility inside its environs inside the womb.[6]) and continues until death as a result of ongoing interactions between folk and their situation. The creation and processes active in encyclopedism are deliberate in many constituted comedian (including instructive psychology, psychology, psychonomics, psychological feature sciences, and pedagogy), also as emerging comedian of knowledge (e.g. with a shared kindle in the topic of encyclopedism from device events such as incidents/accidents,[7] or in cooperative encyclopedism wellness systems[8]). Investigation in such comedian has led to the recognition of different sorts of education. For instance, eruditeness may occur as a effect of dependance, or conditioning, conditioning or as a consequence of more intricate activities such as play, seen only in comparatively natural animals.[9][10] Encyclopaedism may occur unconsciously or without cognizant consciousness. Eruditeness that an dislike event can't be avoided or at large may outcome in a shape named well-educated helplessness.[11] There is inform for human behavioural learning prenatally, in which dependence has been observed as early as 32 weeks into biological time, indicating that the essential troubled arrangement is insufficiently developed and ready for encyclopaedism and faculty to occur very early in development.[12] Play has been approached by single theorists as a form of learning. Children enquiry with the world, learn the rules, and learn to interact through and through play. Lev Vygotsky agrees that play is crucial for children's maturation, since they make significance of their environment through and through acting learning games. For Vygotsky, notwithstanding, play is the first form of learning terminology and communication, and the stage where a child begins to interpret rules and symbols.[13] This has led to a view that learning in organisms is ever kindred to semiosis,[14] and often related to with nonrepresentational systems/activity.

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27 thoughts on “

  1. I'm not a programmer at all, not even close to it. But sometimes it was just sooo painful to watch you (no offense).
    – Gets 15 seconds avg. dest. time
    – Reconfigures stuff…
    – Gets 48 seconds avg. dest. time
    – Is that better? It should be better…

  2. 12:53. I wish they set this puzzle up differently. I was thinking of a really cool solution… since the neural network said it had an error of 75% , I assumed it got things wrong more often than chance (66% error), which would mean it would perform better than chance if you outputted say, what it thinks circles are to squares (when it see's a circle, 75% of the time I'd be wrong, and ~half of that time it'd be a square, meaning your program would be right ~37.5% of the time).
    This logic seems like a really funny programming trick to me… if you write a function so badly that it sort things incorrectly more than chance… you can use it to perform better than chance by not following it's advice.
    It'd be like sitting next to a person so dumb that they somehow consistently score lower than 25% on a multiple choice… and cheating by looking at their answers and ticking a different box.

  3. Steejo, seriously mate, for all the tasks and custom blocks 6:00 is your golden ticket man. Go back and customize the previous blocks for the task at hand. Sorted!

  4. in the future you may want to try using the fast components in the front doing most of the sorting and the slow ones in the back needing only to do some final sort

  5. as a programmer spending 80% of my time on refactoring code and micro optimisations, it is horrible to see this :/
    please don't put slow items in front, it slows everything else down, try to keep them in the back, so they have less items to filter though, second of all, load balancers can be anywhere, they dont have to be in the beginning of your system, 3rdly , 2 decision trees are faster than 1 expert if else

  6. Looks like cost is servers used (1 + the number of 'server' blocks) * seconds it runs * 2. Number of blocks doesn't matter (save for the 'server' block, which adds one to the server count).
    The first change I'd probably try is 1 (or 2, with a 'server' block) expert system (filtering out blue) leading directly into the decision tree color, then one sift each for each color (maybe try a server with two 'sifts' for each color). Once the blue is gone, having the colors sorted is extremely quick, so that should be done as early as possible to ensure as even distribution of the load as you can get to each sift and, more importantly, it'll also mean a lot less idle time for the 'decision tree color' block, the fastest block you have save for the 'server' block.

  7. This Series i feel will be both awesome and fun to watch, but also equally will have me yelling at Steejo through my monitor XD.

    But i find it really fun to watch these types of series to see how people figure them out.

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